Star Fleet Battles
Galactic Conquest

Welcome! You've found the Internet home of SFB Galactic Conquest.

We're the longest running campaign game around (we've been going strong since the mid 1980s).

Currently there are two Universes in operation.

Universe 5 is run by John Berg. The game started in Y160. Things are heating up with what looks to be the start the our version of the General War in its opening stages. About a third of the empires are actively engaged in the conflict, with several more suspected of acting behind the scenes...
Current and historical maps for Universe 5.

Universe 6 is run by Mike Incavo. The game started in Y155 and turns are running about one a month.
Current and historical maps for Universe 6.

Do you play one of the games in the Star Trek Universe?
If you play Star Fleet Battles and have ever wondered just why these ships were fighting, join us!
Federation & Empire players will find their skills directly transfer to this game.
Into Prime Directive RPGs? There's room for that here too.
Visit our spot on ADB's Forum and see for yourself just what we are about. But make no mistake, this campaign is called Galactic Conquest for a reason. Rhetoric alone won't win the game.

Our site here contains static content. If you visit the SFB Galactic Conquest spot on the forum, you will find player banter, our information and gaming tools.

In the meantime, feel free to contact Jean and she will connect you with the person you need.

Previous Games

Universe 1 was run by John Berg.
Historical maps for Universe 1.

Universe 2 was run by Mike Incavo. The General War started a bit ahead of schedule and it may all be the fault of the Inter-Stellar Concordium!
Historical maps for Universe 2.

Universe 3 was run jointly by John and Mike. The Andromedans have invaded our galaxy and for once the galaxy is united in the face of these invaders.
But can the Andromedans persuade a Galactic Power to betray the others?
Historical maps for Universe 3.

Universe 4 was run by Mike Incavo. Mike's games tend to start with a much smaller empires, more open space, and custom maps for each empire that only show what they know about (vs. the galactic-wide maps you see in John's games or the F&E map). Eventually empires trade map data or otherwise enough data to have a unified map, but the game didn't progress that far.